I've tried using item.parent, item.info.Parent, to try and get the parent's shortname that way, and they're always null. Is there a way to accomplish this?
Code:void CanAcceptItem(ItemContainer container, Item item) { BasePlayer itemOwner = container?.GetOwnerPlayer(); if (itemOwner != null && item?.info?.shortname == "charcoal") { // How to determine if the charcoal came from a Furnace, Large Furnace, or Campfire? } }
Determining where resources came from?
Discussion in 'Rust Development' started by NOP, Jan 15, 2017.