1. As per this part in RustCUI for CuiImageComponent:
    Code:
    [DefaultValue("Assets/Content/UI/UI.Background.Tile.psd")]
    [JsonProperty("sprite")]
    public string Sprite { get; set; } = "Assets/Content/UI/UI.Background.Tile.psd";
    [DefaultValue("Assets/Icons/IconMaterial.mat")]
    [JsonProperty("material")]
    public string Material { get; set; } = "Assets/Icons/IconMaterial.mat";
    
    I want to add that texture to used all over Rust's UI to my Cui because at the moment it is just a solid colour. It used to have a texture, but at some point in the past year that has changed?
     
    Last edited by a moderator: Oct 29, 2017
  2. I've just inspected Rust\Bundles\shared\content.bundle and found those assets within it, so why doesn't it give the texture when used? I can clearly see the texture in the image.
     
    Last edited by a moderator: Oct 29, 2017
  3. Doooes anyone have any ideas?