CleanUp

Clean up : deployables

Total Downloads: 2,363 - First Release: Nov 2, 2014 - Last Update: Apr 19, 2018

4.63636/5, 11 likes
  1. the plugin doesn't have any database or anything.
    the count uses rust stuff.
    it just counts all rust stuff that have building block as property.
    so if rust keeps those stuff store, i guess it will still show in the /count.
     
  2. if ii remove all the anamils will they come back
     
  3. They should respawn over time.
     
  4. than
    thansk for the quick reply
     
  5. Rusrt update 1170

    error
    Code:
    7:49 PM [Info] Loading Oxide core...
    7:49 PM [Info] Loading extensions...
    7:49 PM [Info] Loaded extension Lua version 1.0.0 by Oxide Team
    7:49 PM [Info] Loaded extension Rust version 1.0.0 by Oxide Team
    7:49 PM [Info] Loaded extension Unity version 1.0.0 by Oxide Team
    7:49 PM [Info] Loading plugins...
    7:49 PM [Info] Loaded plugin Rust Core (v1.0.0) by Oxide Team
    7:49 PM [Info] Loaded plugin Unity Core (v1.0.0) by Oxide Team
    10:29 PM [Info] Loading Oxide core...
    10:29 PM [Info] Loading extensions...
    10:29 PM [Info] Loaded extension Lua version 1.0.0 by Oxide Team
    10:29 PM [Info] Loaded extension Rust version 1.0.0 by Oxide Team
    10:29 PM [Info] Loaded extension Unity version 1.0.0 by Oxide Team
    10:29 PM [Info] Loading plugins...
    10:29 PM [Info] Loaded plugin Clean Up (v1.3.0) by Reneb
    10:29 PM [Info] Loaded plugin Rust Core (v1.0.0) by Oxide Team
    10:29 PM [Info] Loaded plugin Unity Core (v1.0.0) by Oxide Team
    10:34 PM [Error] Failed to run a timer. (AmbiguousMatchException: Ambiguous matching in method resolution)
    10:34 PM [Debug]   at System.Reflection.Binder.FindMostDerivedMatch (System.Reflection.MethodBase[] match) [0x00000] in <filename unknown>:0
      at System.MonoType.GetMethodImpl (System.String name, BindingFlags bindingAttr, System.Reflection.Binder binder, CallingConventions callConvention, System.Type[] types, System.Reflection.ParameterModifier[] modifiers) [0x00000] in <filename unknown>:0
      at System.Type.GetMethod (System.String name) [0x00000] in <filename unknown>:0
      at NLua.Extensions.TypeExtensions.HasMultiplyOpertator (System.Type t) [0x00000] in <filename unknown>:0
      at NLua.ObjectTranslator.RegisterOperatorsFunctions (LuaState luaState, System.Type type) [0x00000] in <filename unknown>:0
      at NLua.ObjectTranslator.PushNewObject (LuaState luaState, System.Object o, Int32 index, System.String metatable) [0x00000] in <filename unknown>:0
      at NLua.ObjectTranslator.PushObject (LuaState luaState, System.Object o, System.String metatable) [0x00000] in <filename unknown>:0
      at NLua.ObjectTranslator.Push (LuaState luaState, System.Object o) [0x00000] in <filename unknown>:0
      at NLua.Method.LuaMethodWrapper.Call (LuaState luaState) [0x00000] in <filename unknown>:0
    
     
  6. That's not my plugin error ...
     
  7. It's the null vector you're creating in the Init :)
     
  8. Ah yeah ... Didnt see that lol.
     
  9. [Oxide] 8:12 AM [Error] cleanup: [string "cleanup.lua"]:213: attempt to index field 'BaseAnimal' (a nil value)
    at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
     
  10. I want to clean up ores too...
     
  11. Can this plugin clean the radiation spots so the new crates spawn? if not, is it possible?
     
  12. i dont know if its just me. but anyways so when searching around on the map and you find irradiated areas the have supply crates with special loot like blueprints etc. but once they are looted they remain empty. I've searched for a plugin or a reason why they don't respawn. I've tried server restart but it doesn't work. the only way is a server wipe from what i can tell. any idea? can this plugin be used to create new loot in the radiated areas?
     
  13. just wait for rust updates XD
     
  14. I also would like this option if possible Reneb.
    In addition, loot_barrels as well?

    I would like to turn the spawn rate up to crazy figures every now and then but be able to clean it again afterwards.
    Have done it before, but it took me 4 hours to go around the map and clean up the ores and loot_barrels lol
     
  15. Is there any way to add lanterns to this or to turn off all lanterns on the map ... Players leave them on and they begin to lag the server down.
    [DOUBLEPOST=1422979184][/DOUBLEPOST]Nvm ... I just found R-lanterns
     
  16. Reneb, hi. Is it possible to implement feature to destroy all bags of specific player?
     
  17. Wulf

    Wulf Community Admin

    Temporary build compatible with Oxide builds 266+.