is possible increase caracters in clan tag name? ex: to 8 instead of 6 allowed?
Clans
Moved
Total Downloads: 7,878 - First Release: Aug 19, 2016 - Last Update: Oct 21, 2017
- 5/5, 15 likes
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Hello. Is it possible to have an option to have a friendly fire, but not 100% of the damages would be removed?
I mean, when you would shoot a friend, he takes 30% of the damages for exemple. -
hee if me players go offline the clan remove for the plugin so i dont know what happend
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hello clans and I have question for you why I go every x my server reload the clans road where the members should make every x and new clan what can we do about it
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Please, can you add "Messages" into a lang file please ?
EDIT: Sorry, bad plugins it's not for the universal ^^ -
Would it be possible for me to use both the RUSTIO Map and all its extension features(FF&Such) along with your plugin, I mainly want the Alliance system to work for my servers?
Last edited by a moderator: Nov 9, 2016 -
Got the following errors with this plugin after the last update:
Code:[Error] Failed to run command 'clan' on plugin 'Clans v0.1.31' (NullReferenceException: Object reference not set to an instance of an object) [Debug] at Oxide.Game.Rust.Libraries.Covalence.RustPlayer.Message (System.String message, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Covalence.RustPlayer.Reply (System.String message, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Clans.Reply (IPlayer player, System.String message, System.String message2) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Clans.InviteMember (IPlayer player, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Clans.cmdClan (IPlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 [Debug] ExType: TargetInvocationException
Last edited by a moderator: Nov 25, 2016 -
I was there looking for this plugin I'm going to test in rust legacy congratulations on the job.
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Does not recognize the method IsConnected , What Am i doing wrong? I am using in rust legacy.
Code:[Oxide] 17:20 [Error] Clans plugin failed to compile! [Oxide] 17:20 [Error] Clans.cs(982,50): error CS1061: Type `Oxide.Core.Libraries.Covalence.IPlayer' does not contain a definition for `IsConnected' and no extension method `IsConnected' of type `Oxide.Core.Libraries.Covalence.IPlayer' could be found. Are you missing an assembly reference?
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Hey guys, I have been using this plugin for long time. Recently after the new patch i have lost the TAG on the clan plugin, it will make the clan and all functions work but the Tag of the clan name is not working so instead of a clan member name looking like this [Tag] Bones it is only Bones...Any suggestions?
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Wulf Community Admin
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How i can add tag clan for betterchat?
I have betterchat, but tags not show on chat
i add {Clan} or {tag} for betterchat config, but not work -
Hello,
Would it be possible to block code lock time that the builder's friends are not in clan with him?
example:
A player builds a base and lays doors with locks.
The player's buts can not come in or use the door as long as he is not in clan with him.
Make a kind of lock code lock without clan. -
Clan tag is displayed, or still does not work?
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Wulf Community Admin
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