1. Oxide 1.18 has been discontinued and is no longer supported. Please do not post requests for Oxide 1.18 plugins or support.
    We recommend upgrading to Oxide 2.0 as able. Plugins can be easily updated to support it as well.
  1. #KodakPlay!!!

    #KodakPlay!!! Scavenger Plugin Developer

    Hello
    I want my players to spawn in / small for ex
    If not at a fixed location, make a spawn of the player spawn, thus not predicting where it is born and not having spawn kill
     
  2. Jakkee

    Jakkee Scavenger Plugin Developer

    Might be possible with RustServerManager or SpawnManager
    Looks like you can remove all spawn points and add your own
    I guess start there and play around
     
  3. #KodakPlay!!!

    #KodakPlay!!! Scavenger Plugin Developer

    Yes I know the Plugins, but they are for everyone tended

    I want the guy to come in from the moment he type / small he's just born from that point on.

    And so for / p250, / montain Tende
    Spawn a spinning wheel at locations determined by the command
     
  4. Jakkee

    Jakkee Scavenger Plugin Developer

    I meant inside of Assembly-CSharp is RustServerManager and SpawnManager

    On Command
    /spawn
    Create dictionary of a X/Y/Z location
    Kill player?

    void OnPlayerSpawn(PlayerClient client, bool usecamp, RustProto.Avatar avatar)
    {
    //Look up dictionary of user
    //Teleport to dictionary (X/Y/Z)
    }
     
  5. #KodakPlay!!!

    #KodakPlay!!! Scavenger Plugin Developer

    Dude, create a dictionary for me. I tried some shapes but they were unsuccessful. And If possible the Motodo in onplayerspawn
     
  6. #KodakPlay!!!

    #KodakPlay!!! Scavenger Plugin Developer

    @Jakkee
    Can you create the dictionary for me? With x / y / z
    Please!!! :)