Calling an airdrop

Discussion in 'Rust Development' started by Rusty, Sep 26, 2015.

  1. Code:
    local entity = global.GameManager.CreateEntity( "events/cargo_plane", new( UnityEngine.Vector3._type, nil ), new( UnityEngine.Quaternion._type, nil ) )
    entity:Spawn( true )
    This does not work, LUA, i also tried global.GameManager.server.CreateEntity

    Any ideas?