Bank

Safe player storage

Total Downloads: 2,480 - First Release: Sep 7, 2016 - Last Update: Apr 29, 2018

5/5, 12 likes
  1. Calytic

    Calytic Community Admin Community Mod

    Calytic submitted a new resource:

    Bank - Safe player storage

    Read more about this resource...
     
  2. Calytic

    Calytic Community Admin Community Mod

    Calytic updated Bank with a new update entry:

    0.0.2

     
  3. For some reason not everyone gets permission to use it even though I granted bank.use to all groups. Just random people from some groups don't get permission
     
  4. Hello, why not saved items condition? Bug where repairing items.
    It would be nice to add a list of items that can not be stored
     
    Last edited by a moderator: Sep 8, 2016
  5. Requests:
    • Excluded items per permission level
    • definable container per permission level
    • definable hotkey
    • condition saving and ammo & type amount saving.
    • API calls
    • customizable permissions like those in "Bank Manager"
     
  6. Calytic

    Calytic Community Admin Community Mod

    It does save item conditions, which items aren't saving condition?
     
    Last edited: Sep 14, 2016
  7. Calytic

    Calytic Community Admin Community Mod

    Will consider for future

    Already configurable

    Use this, just released: HotKeys for Rust | Oxide

    Bank console command is "bank" (already included)

    It already does this, I'm confused. Tell me specifically which items aren't saving condition or how ammo isn't saved correctly.

    Will do (soonish)

    Will consider for future


    Thanks for all the suggestions!
     
  8. No idea on this?
     
  9. Calytic

    Calytic Community Admin Community Mod

    Honestly not really, it's likely due to the change last month from the name of the default group being changed from "player" to "default". Make sure everyone is in the default group or that your groups aren't messed up somehow.
     
  10. @Calytic
    Placing a broken pickaxe in bank, closing bank and reopening its back to full health/repaired. Placing an empty water bottle, gets refilled when you reopen bank. Placing a repaired twice pickaxe in bank removes the lowered durability. Candle hat refilles. Thats all Ive tested. Not meant to be like that I assume?
     
  11. Calytic

    Calytic Community Admin Community Mod

    Calytic updated Bank with a new update entry:

    0.0.21

     
  12. Calytic

    Calytic Community Admin Community Mod

    Calytic updated Bank with a new update entry:

    0.0.3

     
  13. Calytic

    Calytic Community Admin Community Mod

    Calytic updated Bank with a new update entry:

    0.0.31

     
  14. (05:33:34) | [Oxide] 05:33 [Error] Failed to initialize plugin 'Bank v0.0.31' (InvalidCastException: Value is not a convertible object: System.Collections.Generic.List`1[System.Object] to System.Collections.Generic.List`1[[System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])

    (05:33:34) | [Oxide] 05:33 [Debug] at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0

    at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00000] in <filename unknown>:0

    at Oxide.Plugins.Bank.GetConfig[List`1] (System.String name, System.String name2, System.Collections.Generic.List`1 defaultValue) [0x00000] in <filename unknown>:0

    at Oxide.Plugins.Bank.Loaded () [0x00000] in <filename unknown>:0

    at Oxide.Plugins.Bank.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
     
  15. Code:
    (20:51:02) | [Oxide] 16:51 [Debug] Load requested for plugin which is already loading: Bank
    (20:51:04) | [Oxide] 16:51 [Info] Bank was compiled successfully in 3473ms
    (20:51:05) | [Oxide] 16:51 [Info] Loaded plugin Bank v0.0.31 by Calytic
    (20:51:05) | [Oxide] 16:51 [Error] Failed to initialize plugin 'Bank v0.0.31' (InvalidCastException: Value is not a convertible object: System.Collections.Generic.List`1[System.Object] to System.Collections.Generic.List`1[[System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])
    (20:51:05) | [Oxide] 16:51 [Debug]   at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
      at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Bank.GetConfig[List`1] (System.String name, System.String name2, System.Collections.Generic.List`1 defaultValue) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Bank.Loaded () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Bank.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
    (20:51:05) | [Oxide] 16:51 [Info] Unloaded plugin Bank v0.0.31 by Calytic
    (20:51:05) | [Oxide] 16:51 [Info] No previous version to rollback plugin: Bank
     
  16. Calytic

    Calytic Community Admin Community Mod

    Calytic updated Bank with a new update entry:

    0.0.32

     
  17. Any way to block the /bank command while inside an Event? :D

    Or maybe a Hook, so I can make a NoBank flag in ZoneManager?
     
    Last edited by a moderator: Oct 15, 2016
  18. Hi there I noticed that there are 2 banks, DEFAULT and BIG.

    Is there no option to define permissions on who can use big bank and who can use default bank?

    Would be nice to say have a 4 slot bank for everyone and then a 32 slot for donations etc.

    Thanks.
     
  19. Calytic

    Calytic Community Admin Community Mod

    You could write a separate plugin that uses CanBank(BasePlayer player) and checks the zone

    grant group vip bank.big
     
  20. Is there anyway to stop people puting in say c4 or sulfer