For now, try the below attachment. I'll look into a better way of handling it tomorrow.
AutoDoors
Moved
Total Downloads: 13,719 - First Release: May 20, 2016 - Last Update: Jul 14, 2016
- 5/5, 22 likes
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Wulf Community Admin
Attached Files:
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Wulf Community Admin
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It should be possible since if I remove a door and replace it, it worked with owner check.
It was just that the 25x25 11 story base has around 600 doors. Can't remove and replace them all. -
Just an FYI: With this new update the auto doors plugin will not work I get no errors or warnings and set the /ad 5 for 5 seconds it shows on screen that its set but doors do not close
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So if you are using the official version on a pasted structure it will not work.
EDIT:
I just built a new 1x1 with a door and it works. Also typed /ad off, and it turned it off. Then typed /ad 5, and it closed the door in 5 seconds.Last edited by a moderator: Aug 5, 2016 -
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Rust Legacy or Experimental?
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Wulf Community Admin
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I'd love if you could do it.
A plug that closes the doors alone , as in the old version , it is very good! -
Wulf Community Admin
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Salut ! je poste ici la traduction du plugin AutoDoors en français
Hi ! I post here the translation in french of the plugin AutoDoorsAttached Files:
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Wulf Community Admin
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is it possible to set this plugin enabled by default for all my server clients? I mean, when people join, their doors will be auto closed, without them having to enable this plugin?
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Wulf Community Admin
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Hi, Wulf!
REQUEST
- /ad In re-enable command (ex. /ad true, /ad on, /ad off)
- Automatic door(When approaching, open)
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So when he go out, close maybe ?
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Wulf Community Admin