AutoDoors

Moved

Total Downloads: 13,719 - First Release: May 20, 2016 - Last Update: Jul 14, 2016

5/5, 22 likes
  1. How do I turn automatic doors back on after I used /ad ?
     
  2. Wulf

    Wulf Community Admin

    /ad # as shown on the Overview.
     
  3. I did, but everytime I do it it says it has been disabled.
     
  4. Wulf

    Wulf Community Admin

    You need to specify a number.
     
  5. Wow... I was doing "/ad # <number>.... instead of "/ad <number> lol

    Thanks for the help anyway!
     
  6. rust game update. not work.
     
  7. Wulf

    Wulf Community Admin

    No issues here. Are you getting any errors?
     
  8. No, door is not closed... bug?
     
  9. Wulf

    Wulf Community Admin

    Working fine here, just tested. Check your oxide/logs for errors and make sure the plugin is loaded.
     
  10. worked in the re-download. thanks
     
  11. door is not closed
     
  12. Wulf

    Wulf Community Admin

    Try try again, it is working fine.
     
  13. Hi
    autodoors.allowed permission dont work?

    [Oxide] 14:59 [Info] Permission 'autodoors.allowed' doesn't exist
     
  14. Which game?
    Did the plugin load correctly ?
     
  15. Yes Plugin works , but when i try too add permission autodoors.allowed i got that message Permission 'autodoors.allowed' doesn't exist
     
  16. Wulf

    Wulf Community Admin

    That means the plugin is not loaded.
     
  17. (16:11:12) | [RCON][31.178.222.162:50126] reload AutoDoors

    (16:11:12) | [Oxide] 16:06 [Info] Unloaded plugin AutoDoors v2.3.0 by Wulf/lukespragg

    (16:11:12) | [Oxide] 16:06 [Info] Loaded plugin AutoDoors v2.3.0 by Wulf/lukespragg

    (16:11:18) | [RCON][31.178.222.162:50126] grant group default autodoors.allowed

    (16:11:18) | [Oxide] 16:06 [Info] Permission 'autodoors.allowed' doesn't exist
     
  18. Wulf

    Wulf Community Admin

    2.3.0 is super outdated.
     
  19. OMG i so blind:/
    Wulf thanks , can you delete my unnecessary posts?
    Sorry for spamming
     
    • Feature request: Add exclusion for doors without owner
    The new airfield has buildings with doors included. some player told me, (however they came into this situation^^), that they were stalled at some of them after they closed again.