1. Hey there,

    how can i add a FX to an entity like a heli?
    Spawning a FX with Effect.server.Run(position) doesn't help me because the FX didn't moves with the entity.

    thx
     
    Last edited by a moderator: Nov 19, 2016
  2. Maybe SetParent work.
     
  3. i got it work. You must create an entity and add this. On this entity you can create the fx and the fx will move same the entity
     
  4. how so?