1. Is there some way to access current ProtoBuf BasePlayer info from normal BasePlayer entity? Can't find some easy way for now, maybe something not missed or so will grad any help.
     
  2. Question is what you need the ProtoBuf for when you have all the info you need in the BasePlayer class.
     
  3. Never mind, i found solution for my thing, and yes you are right, my thing just was very deep inside few another classes.