AbsolutMarket

Global Trade Menu. Any player can buy and sell items. Simply list it!

Total Downloads: 2,700 - First Release: Sep 7, 2016 - Last Update: Jan 16, 2018

5/5, 15 likes
  1. this isnt working for me anymore? i updated the image library. no error message or anything just cannot open the menu
     
  2. Hello im having trouble figuring out the backgrounds for the trade menu all i see is no logo everywhere and i checked the data folder for add backgrounds file and its not there was that feature removed or do i have to add file?

    Also the components and weapons buttons are combined in my menu any way to fix that as well?
     
    Last edited by a moderator: Dec 16, 2016
  3. Is it possible to disable the InfoInterval?
     
  4. I'm pretty sure you just enter 0, I could be confusing plugins but double check the description.
     
  5. I loaded absoulute market after countless times of removing and reinstalling it and i got it to work but the images will not load for the background or items and im also missing the absolute market add background Data file. Idk what im doing wrong.
    Code:
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] Updating Rust:IO ...
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Info] [ImageLibrary] An error occured while trying to add an image. Check the Image Data File for corruption
    [12/30/2016 09:05:20] [Oxide] 09:05 [Debug]   at Oxide.Plugins.ImageLibrary.HasImage (System.String shortname, UInt64 skin) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    [12/30/2016 09:05:20] [Oxide] 09:05 [Debug]   at Oxide.Plugins.AbsolutMarket.HasImage (System.String shortname, UInt64 skin) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.AbsolutMarket.RefreshBackgrounds () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.AbsolutMarket.OnServerInitialized () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.AbsolutMarket.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
     
  6. Hey. Info for people struggling.

    This is how I got things working.

    1. Install ImageLib
    2. Install AbsolutMarket
    3. Run Game
    4. Unload AbsolutMarket (oxide.unload) command
    5. Load AbsoluteMarket (oxide.load) command
    6. "getimages" command
    7. Done

    A problem I've found though and I can't see someone posting it so I apologise if it has;

    If you accept a trade and you have the item in your inventory then all good. However, If you have the item in your hotbar, then you get both Items and the person who made the trade request gets nothing. Tried and tested a few times with various items (Apples, Ammo and Signs)

    Also I dont know if intended but you cant accept a trade if the requested item is not in your hotbar or inventory.

    Great plugin though. Really love it!
     
  7. "If you accept a trade and you have the item in your inventory then all good. However, If you have the item in your hotbar, then you get both Items and the person who made the trade request gets nothing."

    Ive heard another player report this too, is a fix being worked on? @Absolut Thanks!
     
  8. I have repeatively asked someone to perform one simple yet CRITICAL test for me; once done I can happily fix the issue.

    I need someone to purchase a listing that requires more then 1 of an item in return. I need that price item stack to be split between inventory and belt. I need to know if only the portion in the inventory is taken or if the trade fails, or if all is taken, or basically whatever happens detailed....

    Example... Metal Face Mask is listed for 500 wood. Place 250 wood in inventory, and 250 wood on belt... purchase Metal Face Mask;;; tell me outcome : )
     
  9. My friend had the item for the trade on his bar and it said the trade went threw but it gave him the item and he kept the item on his bar then we tried 1 item in inv 1 item on bar and the item in the inv traded norm but the one on the bar stays
     
  10. Thanks. Let me see what I can do
     
  11. As soon as my players are up and the celebratory alcohol has faded, I'll get this tested for you chap.
     
  12. Absolut updated AbsolutMarket with a new update entry:

    1.6.0

    Read the rest of this update entry...
     
  13. I tested the hotbar glitch after the update it seemed to be solved
     
  14. My Test was the version before the latest update
     
  15. Well thank you for doing it!
     
  16. Is there a way to make this only work when people are in X range of the chest?
     
  17. Let me think about this. I think it might be a whole different plugin. I like the thought