Zones Manager for Rust

Advanced zone manager for creating in-game zones

Total Downloads: 15,806 - First Release: Apr 3, 2015 - Last Update: Jul 30, 2017

4.93269/5, 104 likes
  1. 2.4.3

    k1lly0u
    Added zone option "permission" This allows you to set permissions for zones (making the plugin PrivateZones redundant)
    Added config option "Prefix Color" (to be used elsewhere in the plugin), to prevent your prefixes being white remove the color tags from the "Prefix" option in the config
    Frankyツ, PyrowLBC and Alli_ds like this.
  2. 2.4.25

    k1lly0u
    Added zone flag "noturrettargeting" which stops autoturrets/flameturrets and guntraps from targeting players in the zone
    Added zone flag "nohelitargeting" which stops helicopters from targeting players in the zone and sends them to a new destination
    PryMary, Frankyツ and Findles like this.
  3. 2.4.22

    k1lly0u
    Added zone option "ejectspawns" to designate a spawnfile to eject players to
    Added locks to the nopickup flag
    Added auth bypass for the following flags:
    nobuild, nodeploy, nocupboard, noupgrade, eject, ejectsleepers, kill, killsleepers
    TnTGaming, Krazy J, Absolut and 4 others like this.
  4. 2.4.20

    k1lly0u
    Removed permissions "zonemanager.canbuild" and "zonemanager.candeploy"
    Added new permissions "zonemanager.ignoreflag.<zoneflag>" which can be assigned to players to ignore any zone flag. ex. "zonemanager.ignoreflag.nobuild" will allow players with that permission to build in a nobuild zone, "zonemanager.ignoreflag.noshop" will allow players with that permission to shop in a noshop zone

    Added additional pickup types to the NoPickup flag
    Added additional responses when a player tries to do...
    d0x, PIXELZZZ, Soulconsumer and 4 others like this.
  5. 2.4.19

    k1lly0u
    Hook addition

    Code (Text):

    (string[]) GetPlayerZoneIDs(BasePlayer player) // Returns a string[] of IDs for zones the specified player is currently in, or null if none found
     
    d0x likes this.