Zones Manager for Rust

Advanced zone manager for creating in-game zones

Total Downloads: 14,614 - First Release: Apr 3, 2015 - Last Update: Jun 18, 2017

4.92473/5, 93 likes
  1. 2.4.20

    Removed permissions "zonemanager.canbuild" and "zonemanager.candeploy"
    Added new permissions "zonemanager.ignoreflag.<zoneflag>" which can be assigned to players to ignore any zone flag. ex. "zonemanager.ignoreflag.nobuild" will allow players with that permission to build in a nobuild zone, "zonemanager.ignoreflag.noshop" will allow players with that permission to shop in a noshop zone

    Added additional pickup types to the NoPickup flag
    Added additional responses when a player tries to do...
    d0x, PIXELZZZ, Soulconsumer and 4 others like this.
  2. 2.4.19

    Hook addition

    Code (Text):

    (string[]) GetPlayerZoneIDs(BasePlayer player) // Returns a string[] of IDs for zones the specified player is currently in, or null if none found
    d0x likes this.
  3. 2.4.18

    Added API method EntityHasFlag(BaseEntity entity, string zoneFlag) to allow plugins to check if a entity is within a zone that has the specified flag
    Diesel 42o likes this.
  4. 2.4.17

    Fixed nodecay flag
    Fixed npcfreeze flag
    Added some null checks to try and fix the ResourceDispenser error I saw a few pages back
    Added optional argument for the "rotation" command for rectangle zones (BuildingWrapper support)
    Added a config option for PopupNotifications support
    Updated the overview
  5. 2.4.12

    rust update
    Virgil, Thabe and Keklydon like this.