NoRaid for Rust

Prevents players from destroying buildings they're not associated with

Total Downloads: 566 - First Release: Jun 26, 2017 - Last Update: Dec 7, 2017 at 3:29 AM

5/5, 9 likes
  1. 1.3.0

    Ryan
    • Added console command noraid.start <min>
    • Added console command noraid.stop
  2. 1.2.0

    Ryan
    • Fix for RPC Error in AddUi
  3. 1.1.9

    Ryan
    • Fix for UI not being drawn for player on first connect
    • Fix for damage not being prevented on doors
    Cataclysme likes this.
  4. 1.1.8

    Ryan
    • Now draws UI for new connecting players
  5. 1.1.7

    Ryan
    • I no longer check if the building owner is online when a player tries to attack an entity. I use the building owner id instead so this will fix most issues some people may have been having.
    Cataclysme likes this.