NoDecay for Rust

Scales or disables decay of items, and deployables.

Total Downloads: 17,183 - First Release: Jun 25, 2015 - Last Update: Dec 15, 2017 at 9:21 PM

5/5, 42 likes
  1. Diesel 42o
    Configuration File:
    Yes
    NoDecay nullifies or scales down/up any decay damage applied to any item in game (except of small stashes).
    Each building tier has a different multiplier, so do all other entities.

    The default configuration does not affect Twig decay but nullifies all damage on all other items.

    Configuration
    Code (Text):

    {
      "Debug": {
      "outputToRcon": false
      },
      "Mutipliers": {
      "armoredMultiplier": 0.0,
      "barricadesMultiplier": 0.0,
      "bbqMultiplier": 0.0,
      "boxMultiplier": 0.0,
      "campfireMultiplier": 0.0,
      "deployablesMultiplier": 0.0,
      "furnaceMultiplier": 0.0,
      "highStoneWallMultiplier": 0.0,
      "highWoodWallMultiplier": 0.0,
      "sheetMultiplier": 0.0,
      "stoneMultiplier": 0.0,
      "trapMultiplier": 0.0,
      "twigMultiplier": 1.0,
      "woodMultiplier": 0.0
      }
    }
     
    Credit to Original Authors: Deicide666ra & Piarb