MoneyTime for Rust

Pays players money via Economics for playing on your server

Total Downloads: 2,094 - First Release: Mar 12, 2015 - Last Update: Nov 18, 2015

5/5, 5 likes
  1. Wulf
    Required Dependencies:
    http://oxidemod.org/plugins/economics.717/
    Configuration File:
    Yes
    MoneyTime pays players money via Economics for playing on your server. It is useful to encourage playtime, and give something extra to your players for playing! The default payout is $10 every 600 seconds (10 minutes). You can also configure a time alive bonus (default 2x time alive) and welcome bonus (default $500) in the configuration.

    Configuration
    You can configure the settings and messages in the MoneyTime.json file under the server/<identity>/oxide/config directory.

    Default Configuration
    Code (Text):
    {
      "BasePayout": 10.0,
      "PayoutInterval": 600,
      "ReceivedForPlaying": "You've received ${amount} for actively playing!",
      "ReceivedForTimeAlive": "You've received ${amount} for staying alive for {time}!",
      "ReceivedWelcomeBonus": "You've received ${amount} as a welcome bonus!",
      "TimeAliveBonus": true,
      "TimeAliveMultiplier": 2.0,
      "WelcomeBonus": 500.0
    }
    Credits
    • Spiritwind, for the original MoneyTime for Economics plugin in Lua.
    MeatCircus likes this.