LootChests for Hurtworld

Spawns storage chests with set loot across the map

Total Downloads: 2,045 - First Release: Jan 29, 2016 - Last Update: Apr 26, 2017

5/5, 13 likes
  1. 1.1.0

    Inventory Size not scaling correctly when using DestroyOnEmpty
  2. 1.0.9

    Added Command:
    /lootchests time
    Displays how long till the next Loot Chests spawn.

    Added Language Setting:

    Code (Text):
    "NextSpawn": "<color=#ffa500>LootChests</color>: Next Spawn will occur in: {Time}"
  3. 1.0.8

    Fixed for Hurtworld Changes to NetworkManager
  4. 1.0.7

    Temporary fix for crafted chests disappearing.
    When you have DestroyOnEmpty set to True it will spawn the loot cache boxes instead (The ones you see in towns and dropped by players).

    When it's not set to true the storage chests will spawn like normal.
  5. 1.0.6

    Bug that could cause random chests in the game to be destroyed instead of the intended LootChest.

    I've tested this on a loop of 50 spawns of 500 chests. With 500 chests spawned already (as base), it went from 500 to 1000then back to 500, 50 times without any additional chests being removed.

    I also tested with using "DestroyOnEmpty" to see if it was attempting to destroy a different chest if one wasn't found (removing 10 each time). So I'm pretty confident that this bug is...
    Dragosani and Zleeepy like this.